Q3CocoaDrawContext_GetNSView |
( TQ3Status ) Q3CocoaDrawContext_GetNSView ( TQ3DrawContextObject drawContext, void **nsView );
Get the NSView of a Cocoa draw context.
This function is not available in QD3D.
- drawContext
- The draw context to query.
- nsView
- Receives the NSView of the draw context.
Q3CocoaDrawContext_New |
( TQ3DrawContextObject ) Q3CocoaDrawContext_New ( const TQ3CocoaDrawContextData *drawContextData );
Create a new Cocoa draw context object.
This function is not available in QD3D.
- drawContextData
- The data for the Cocoa draw context object.
Q3CocoaDrawContext_SetNSView |
( TQ3Status ) Q3CocoaDrawContext_SetNSView ( TQ3DrawContextObject drawContext, void *nsView );
Set the NSView for a Cocoa draw context.
This function is not available in QD3D.
- drawContext
- The draw context to update.
- nsView
- The new NSView for the draw context.
Q3DDSurfaceDrawContext_GetDirectDrawSurface |
( TQ3Status ) Q3DDSurfaceDrawContext_GetDirectDrawSurface ( TQ3DrawContextObject drawContext, TQ3DDSurfaceDescriptor *ddSurfaceDescriptor );
Get the DD surface of a Win32 DD draw context.
- drawContext
- The draw context to query.
- ddSurfaceDescriptor
- Receives the DD surface of the draw context.
Q3DDSurfaceDrawContext_New |
( TQ3DrawContextObject ) Q3DDSurfaceDrawContext_New ( const TQ3DDSurfaceDrawContextData *drawContextData );
Create a new Win32 DD draw context object.
- drawContextData
- The data for the draw context.
Q3DDSurfaceDrawContext_SetDirectDrawSurface |
( TQ3Status ) Q3DDSurfaceDrawContext_SetDirectDrawSurface ( TQ3DrawContextObject drawContext, const TQ3DDSurfaceDescriptor *ddSurfaceDescriptor );
Set the DD surface for a Win32 DD draw context.
- drawContext
- The draw context to update.
- ddSurfaceDescriptor
- The new DD surface for the draw context.
Q3DrawContext_GetClearImageColor |
( TQ3Status ) Q3DrawContext_GetClearImageColor ( TQ3DrawContextObject context, TQ3ColorARGB *color );
Get the clear image colour of a draw context.
- context
- The draw context to query.
- color
- Receives the clear image colour.
Q3DrawContext_GetClearImageMethod |
( TQ3Status ) Q3DrawContext_GetClearImageMethod ( TQ3DrawContextObject context, TQ3DrawContextClearImageMethod *method );
Get the clear image method of a draw context.
- context
- The draw context to query.
- method
- Receives the clear image method.
Q3DrawContext_GetData |
( TQ3Status ) Q3DrawContext_GetData ( TQ3DrawContextObject context, TQ3DrawContextData *contextData );
Get the common state of a draw context.
- context
- The draw context to query.
- contextData
- Receives the common state for the draw context.
Q3DrawContext_GetDoubleBufferState |
( TQ3Status ) Q3DrawContext_GetDoubleBufferState ( TQ3DrawContextObject context, TQ3Boolean *state );
Get the double-buffer state of a draw context.
- context
- The draw context to query.
- state
- Receives true or false as the draw context is double-buffered.
Q3DrawContext_GetMask |
( TQ3Status ) Q3DrawContext_GetMask ( TQ3DrawContextObject context, TQ3Bitmap *mask );
Get the mask of a draw context.
- context
- The draw context to query.
- mask
- Receives the current draw context mask.
Q3DrawContext_GetMaskState |
( TQ3Status ) Q3DrawContext_GetMaskState ( TQ3DrawContextObject context, TQ3Boolean *state );
Get the mask state of a draw context.
- context
- The draw context to query.
- state
- Receives true or false as the mask is active.
Q3DrawContext_GetPane |
( TQ3Status ) Q3DrawContext_GetPane ( TQ3DrawContextObject context, TQ3Area *pane );
Get the area within the draw context which is rendered to.
Rendering within a draw context is constrained to within the active
pane. If no pane is active, renderers will draw to the entire
draw context (e.g., the bounds of the window).
Note that, unlike QD3D, Quesa will return the size of the entire
draw context if this routine is called on a draw context which has
not had an explicit pane set.
- context
- The draw context to query.
- pane
- Receives the dimensions of the rendered area.
Q3DrawContext_GetPaneState |
( TQ3Status ) Q3DrawContext_GetPaneState ( TQ3DrawContextObject context, TQ3Boolean *state );
Get the pane state of a draw context.
- context
- The draw context to query.
- state
- Receives true or false as the pane is active.
Q3DrawContext_GetType |
( TQ3ObjectType ) Q3DrawContext_GetType ( TQ3DrawContextObject drawContext );
Get the type of a draw context.
Returns kQ3ObjectTypeInvalid if the draw context type is unknown.
- drawContext
- The draw context to query.
Q3DrawContext_SetClearImageColor |
( TQ3Status ) Q3DrawContext_SetClearImageColor ( TQ3DrawContextObject context, const TQ3ColorARGB *color );
Set the clear image colour for a draw context.
- context
- The draw context to update.
- color
- The new clear image colour.
Q3DrawContext_SetClearImageMethod |
( TQ3Status ) Q3DrawContext_SetClearImageMethod ( TQ3DrawContextObject context, TQ3DrawContextClearImageMethod method );
Set the clear image method for a draw context.
- context
- The draw context to update.
- method
- The new clear image method.
Q3DrawContext_SetData |
( TQ3Status ) Q3DrawContext_SetData ( TQ3DrawContextObject context, const TQ3DrawContextData *contextData );
Set the common state for a draw context.
- context
- The draw context to update.
- contextData
- The new common state for the draw context.
Q3DrawContext_SetDoubleBufferState |
( TQ3Status ) Q3DrawContext_SetDoubleBufferState ( TQ3DrawContextObject context, TQ3Boolean state );
Set the double-buffer state of a draw context.
A double-buffered draw context will draw to an off-screen buffer as
objects are submited, and update the destination window/surface once
at the end of the frame.
- context
- The draw context to update.
- state
- True or false as the draw context is to be double-buffered.
Q3DrawContext_SetMask |
( TQ3Status ) Q3DrawContext_SetMask ( TQ3DrawContextObject context, const TQ3Bitmap *mask );
Set the mask for a draw context.
The mask field is a bitmap-level clipping mask, which clips the rendered
output as it is copied to the destination.
This feature is not currently supported by Quesa's interactive renderers.
- context
- The draw context to update.
- mask
- The new mask for the draw context.
Q3DrawContext_SetMaskState |
( TQ3Status ) Q3DrawContext_SetMaskState ( TQ3DrawContextObject context, TQ3Boolean state );
Set the mask state for a draw context.
- context
- The draw context to update.
- state
- True or false as the mask is active.
Q3DrawContext_SetPane |
( TQ3Status ) Q3DrawContext_SetPane ( TQ3DrawContextObject context, const TQ3Area *pane );
Set the area within the draw context which is rendered to.
Rendering within a draw context is constrained to within the active
pane. If no pane is active, renderers will draw to the entire
draw context (e.g., the bounds of the window).
- context
- The draw context to update.
- pane
- The area which rendering will be constrained to.
Q3DrawContext_SetPaneState |
( TQ3Status ) Q3DrawContext_SetPaneState ( TQ3DrawContextObject context, TQ3Boolean state );
Set the pane state for a draw context.
- context
- The draw context to update.
- state
- True or false as the pane is active.
Q3MacDrawContext_Get2DLibrary |
( TQ3Status ) Q3MacDrawContext_Get2DLibrary ( TQ3DrawContextObject drawContext, TQ3MacDrawContext2DLibrary *library );
Get the 2D library of a Mac draw context.
- drawContext
- The draw context to query.
- library
- Receives the 2D library of the draw context.
Q3MacDrawContext_GetGXViewPort |
( TQ3Status ) Q3MacDrawContext_GetGXViewPort ( TQ3DrawContextObject drawContext, gxViewPort *viewPort );
Get the QuickDraw GX port of a Mac draw context.
- drawContext
- The draw context to query.
- viewPort
- Receives the QuickDraw GX port of the draw context.
Q3MacDrawContext_GetGrafPort |
( TQ3Status ) Q3MacDrawContext_GetGrafPort ( TQ3DrawContextObject drawContext, CGrafPtr *grafPort );
Get the Mac OS GrafPort of a Mac draw context.
- drawContext
- The draw context to query.
- grafPort
- Receives the Mac OS GrafPort of the draw context.
Q3MacDrawContext_GetWindow |
( TQ3Status ) Q3MacDrawContext_GetWindow ( TQ3DrawContextObject drawContext, CWindowPtr *window );
Get the window of a Mac draw context.
- drawContext
- The draw context to query.
- window
- Receives the window of the draw context.
Q3MacDrawContext_New |
( TQ3DrawContextObject ) Q3MacDrawContext_New ( const TQ3MacDrawContextData *drawContextData );
Create a new Mac draw context object.
- drawContextData
- The data for the Mac draw context object.
Q3MacDrawContext_Set2DLibrary |
( TQ3Status ) Q3MacDrawContext_Set2DLibrary ( TQ3DrawContextObject drawContext, TQ3MacDrawContext2DLibrary library );
Set the 2D library for a Mac draw context.
- drawContext
- The draw context to update.
- library
- The new 2D library for the draw context.
Q3MacDrawContext_SetGXViewPort |
( TQ3Status ) Q3MacDrawContext_SetGXViewPort ( TQ3DrawContextObject drawContext, gxViewPort viewPort );
Set the QuickDraw GX port for a Mac draw context.
- drawContext
- The draw context to update.
- viewPort
- The new QuickDraw GX port for the draw context.
Q3MacDrawContext_SetGrafPort |
( TQ3Status ) Q3MacDrawContext_SetGrafPort ( TQ3DrawContextObject drawContext, CGrafPtr grafPort );
Set the Mac OS GrafPort for a Mac draw context.
- drawContext
- The draw context to update.
- grafPort
- The new Mac OS GrafPort for the draw context.
Q3MacDrawContext_SetWindow |
( TQ3Status ) Q3MacDrawContext_SetWindow ( TQ3DrawContextObject drawContext, CWindowPtr window );
Set the window for a Mac draw context.
- drawContext
- The draw context to update.
- window
- The new window for the draw context.
Q3PixmapDrawContext_GetPixmap |
( TQ3Status ) Q3PixmapDrawContext_GetPixmap ( TQ3DrawContextObject drawContext, TQ3Pixmap *pixmap );
Get the pixmap of a pixmap draw context.
- drawContext
- The draw context to query.
- pixmap
- Receives the pixmap of the draw context.
Q3PixmapDrawContext_New |
( TQ3DrawContextObject ) Q3PixmapDrawContext_New ( const TQ3PixmapDrawContextData *contextData );
Create a new Pixmap draw context object.
- contextData
- The data for the pixmap draw context object.
Q3PixmapDrawContext_SetPixmap |
( TQ3Status ) Q3PixmapDrawContext_SetPixmap ( TQ3DrawContextObject drawContext, const TQ3Pixmap *pixmap );
Set the pixmap for a pixmap draw context.
- drawContext
- The draw context to update.
- pixmap
- The new pixmap for the draw context.
Q3Win32DCDrawContext_GetDC |
( TQ3Status ) Q3Win32DCDrawContext_GetDC ( TQ3DrawContextObject drawContext, HDC *curHDC );
Get the DC for a Win32 DC draw context.
- drawContext
- The draw context to query.
- curHDC
- Receives the DC of the draw context.
Q3Win32DCDrawContext_New |
( TQ3DrawContextObject ) Q3Win32DCDrawContext_New ( const TQ3Win32DCDrawContextData *drawContextData );
Create a new Win32 DC draw context object.
- drawContextData
- The data for the Win32 DC draw context object.
Q3Win32DCDrawContext_SetDC |
( TQ3Status ) Q3Win32DCDrawContext_SetDC ( TQ3DrawContextObject drawContext, HDC newHDC );
Set the DC for a Win32 DC draw context.
- drawContext
- The draw context to update.
- newHDC
- The new DC for the draw context.
Q3XBuffers_New |
( TQ3XBufferObject ) Q3XBuffers_New ( Display *dpy, TQ3Uns32 numBuffers, Window window );
Create a new X11 buffer object.
Note - no QD3D documentation could be found for this routine. The
purpose of the function, and its parameters/result, have been assumed.
- dpy
- The X11 display.
- numBuffers
- The number of buffers to create.
- window
- The X11 window.
Q3XBuffers_Swap |
( void ) Q3XBuffers_Swap ( Display *dpy, TQ3XBufferObject buffers );
Swap the front and back buffers of an X11 buffer object.
Note - no QD3D documentation could be found for this routine. The
purpose of the function, and its parameters/result, have been assumed.
- dpy
- The X11 display.
- buffers
- The X11 buffer object.
Q3XDrawContext_GetColormap |
( TQ3Status ) Q3XDrawContext_GetColormap ( TQ3DrawContextObject drawContext, Colormap *colormap );
Get the Colormap of an X11 draw context.
- drawContext
- The draw context to query.
- colormap
- Receives the Colormap of the draw context.
Q3XDrawContext_GetColormapData |
( TQ3Status ) Q3XDrawContext_GetColormapData ( TQ3DrawContextObject drawContext, TQ3XColormapData *colormapData );
Get the Colormap data of an X11 draw context.
- drawContext
- The draw context to query.
- colormapData
- Receives the Colormap data of the draw context.
Q3XDrawContext_GetDisplay |
( TQ3Status ) Q3XDrawContext_GetDisplay ( TQ3DrawContextObject drawContext, Display **display );
Get the Display of an X11 draw context.
- drawContext
- The draw context to query.
- display
- Receives the Display of the draw context.
Q3XDrawContext_GetDrawable |
( TQ3Status ) Q3XDrawContext_GetDrawable ( TQ3DrawContextObject drawContext, Drawable *drawable );
Get the Drawable of an X11 draw context.
- drawContext
- The draw context to query.
- drawable
- Receives the Drawable of the draw context.
Q3XDrawContext_GetVisual |
( TQ3Status ) Q3XDrawContext_GetVisual ( TQ3DrawContextObject drawContext, Visual **visual );
Get the Visual of an X11 draw context.
- drawContext
- The draw context to query.
- visual
- Receives the Visual of the draw context.
Q3XDrawContext_New |
( TQ3DrawContextObject ) Q3XDrawContext_New ( const TQ3XDrawContextData *drawContextData );
Create a new X11 draw context object.
- drawContextData
- The data for the X11 draw context object.
Q3XDrawContext_SetColormap |
( TQ3Status ) Q3XDrawContext_SetColormap ( TQ3DrawContextObject drawContext, Colormap colormap );
Set the Colormap of an X11 draw context.
- drawContext
- The draw context to update.
- colormap
- The new Colormap for the draw context.
Q3XDrawContext_SetColormapData |
( TQ3Status ) Q3XDrawContext_SetColormapData ( TQ3DrawContextObject drawContext, const TQ3XColormapData *colormapData );
Set the Colormap data for an X11 draw context.
- drawContext
- The draw context to update.
- colormapData
- The new Colormap data for the draw context.
Q3XDrawContext_SetDisplay |
( TQ3Status ) Q3XDrawContext_SetDisplay ( TQ3DrawContextObject drawContext, const Display *display );
Set the Display for an X11 draw context.
- drawContext
- The draw context to update.
- display
- The new Display for the draw context.
Q3XDrawContext_SetDrawable |
( TQ3Status ) Q3XDrawContext_SetDrawable ( TQ3DrawContextObject drawContext, Drawable drawable );
Set the Drawable for an X11 draw context.
- drawContext
- The draw context to update.
- drawable
- The new Drawable for the draw context.
Q3XDrawContext_SetVisual |
( TQ3Status ) Q3XDrawContext_SetVisual ( TQ3DrawContextObject drawContext, const Visual *visual );
Set the Visual of an X11 draw context.
- drawContext
- The draw context to update.
- visual
- The new Visual for the draw context.
Q3X_GetVisualInfo |
( XVisualInfo * ) Q3X_GetVisualInfo ( Display *dpy, Screen *screen );
Get an X11 visual info.
Note - no QD3D documentation could be found for this routine. The
purpose of the function, and its parameters/result, have been assumed.
- dpy
- The X11 display.
- screen
- The X11 screen.
TQ3AcceleratedOffscreenPropertyData |
typedef struct TQ3AcceleratedOffscreenPropertyData {
TQ3Object masterDrawContext;
TQ3Boolean copyFromPixmapAtFrameStart;
TQ3Boolean copyToPixmapAtFrameEnd;
} TQ3AcceleratedOffscreenPropertyData;
To request that a pixmap draw context be rendered using hardware acceleration, attach this data, with the property type kQ3DrawContextPropertyAcceleratedOffscreen, to the draw context before rendering anything. The masterDrawContext member must be an on-screen context that has been rendered, and must continue to exist while the pixmap context exists. If there are multiple monitors being handled by multiple video cards, the masterDrawContext determines which video card will handle the hardware acceleration for the pixmap context.
- masterDrawContext
- An on-screen draw context, see discussion.
- copyFromPixmapAtFrameStart
- Whether to copy the pixmap to the rendering context at the beginning of each frame. This could be useful if using a pixmap as a background image.
- copyToPixmapAtFrameEnd
- Whether to copy the rendered image to the pixmap at the end of the last pass of each frame.
TQ3CocoaDrawContextData |
typedef struct TQ3CocoaDrawContextData {
TQ3DrawContextData drawContextData;
void *nsView;
} TQ3CocoaDrawContextData;
Describes the state for a Cocoa draw context.
- drawContextData
- The common state for the draw context.
- nsView
- The NSView to render to.
TQ3DDSurfaceDescriptor |
typedef struct TQ3DDSurfaceDescriptor {
TQ3DirectDrawObjectSelector objectSelector;
union {
LPDIRECTDRAW lpDirectDraw;
LPDIRECTDRAW2 lpDirectDraw2;
} ;
Describes the type of DirectDraw objects to be used for rendering.
- objectSelector
- Indicates the type of interface which has been supplied.
- lpDirectDraw
- A DIRECTDRAW interface object.
- lpDirectDraw2
- A DIRECTDRAW2 interface object.
- lpDirectDrawSurface
- A DIRECTDRAWSURFACE interface object.
- lpDirectDrawSurface2
- A DIRECTDRAWSURFACE2 interface object.
TQ3DDSurfaceDrawContextData |
typedef struct TQ3DDSurfaceDrawContextData {
TQ3DrawContextData drawContextData;
TQ3DDSurfaceDescriptor ddSurfaceDescriptor;
} TQ3DDSurfaceDrawContextData;
Describes the state for a Windows DirectDraw draw context.
- drawContextData
- The common state for the draw context.
- ddSurfaceDescriptor
- Describes the DirectDraw surface to render to.
TQ3DrawContextData |
typedef struct TQ3DrawContextData {
TQ3DrawContextClearImageMethod clearImageMethod;
TQ3ColorARGB clearImageColor;
TQ3Area pane;
TQ3Boolean paneState;
TQ3Bitmap mask;
TQ3Boolean maskState;
TQ3Boolean doubleBufferState;
} TQ3DrawContextData;
Describes the common state for a draw context.
If paneState is false, the draw context has an implicit pane which fills
the entire window/destination surface. Under Quesa, querying a draw
context object with Q3DrawContext_GetPane will return this implicit pane
if not pane has been assigned (this feature is not available in QD3D).
The mask and maskState fields are currently ignored by Quesa's interactive
renderers.
- clearImageMethod
- How the draw context should be cleared on each frame.
- clearImageColor
- The clear colour to use if clearImageMethod is kQ3ClearMethodWithColor.
- pane
- The area within the draw context which will be rendered to.
- paneState
- Indicates if the pane field is used.
- mask
- The clipping mask to be applied for rendering.
- maskState
- indicates if the clipping mask is used.
- doubleBufferState
- Indicates if rendering will be double-buffered.
TQ3MacDrawContextData |
typedef struct TQ3MacDrawContextData {
TQ3DrawContextData drawContextData;
CWindowPtr window;
TQ3MacDrawContext2DLibrary library;
gxViewPort viewPort;
CGrafPtr grafPort;
} TQ3MacDrawContextData;
Describes the state for a Mac OS draw context.
The library and viewPort fields are not supported by Quesa.
To render to the screen, either the window or grafPort fields must be
valid. Rendering to an off-screen buffer (e.g., a GWorld) should be
achieved by rendering to a suitably constructed Pixmap draw context.
If a window is supplied, its port will be obtained internally by Quesa
and the grafPort field should be NULL. When rendering to a port which
does not correspond to a valid WindowRef (e.g., a QD port constructed
from a CoreGraphics context), the window field should be NULL and the
port to render to supplied in the grafPort field.
- drawContextData
- The common state for the draw context.
- window
- The window to render to.
- library
- The library to use for rendering. Should be kQ3Mac2DLibraryNone.
- viewPort
- The QuickDraw GX port to render to. Should be NULL.
- grafPort
- The QuickDraw port to render to.
TQ3PixmapDrawContextData |
typedef struct TQ3PixmapDrawContextData {
TQ3DrawContextData drawContextData;
TQ3Pixmap pixmap;
} TQ3PixmapDrawContextData;
Describes the state for a pixmap draw context.
- drawContextData
- The common state for the draw context.
- pixmap
- The pixmap to render to.
TQ3Win32DCDrawContextData |
typedef struct TQ3Win32DCDrawContextData {
TQ3DrawContextData drawContextData;
HDC hdc;
} TQ3Win32DCDrawContextData;
Describes the state for a Windows HDC draw context.
- drawContextData
- The common state for the draw context.
- hdc
- The HDC to render to.
TQ3XColormapData |
typedef struct TQ3XColormapData {
TQ3Int32 baseEntry;
TQ3Int32 maxRed;
TQ3Int32 maxGreen;
TQ3Int32 maxBlue;
TQ3Int32 multRed;
TQ3Int32 multGreen;
TQ3Int32 multBlue;
} TQ3XColormapData;
The colormap entry for an X11 draw context.
Note - no QD3D documentation could be found for this type. The purpose
of the fields have been assumed.
- baseEntry
- The base entry.
- maxRed
- The maximum red value.
- maxGreen
- The maximum green value.
- maxBlue
- The maximum blue value.
- multRed
- The red multiplier value.
- multGreen
- The green multiplier value.
- multBlue
- The blue multiplier value.
TQ3XDrawContextData |
typedef struct TQ3XDrawContextData {
TQ3DrawContextData contextData;
Display *display;
Drawable drawable;
Visual *visual;
Colormap cmap;
TQ3XColormapData *colorMapData;
} TQ3XDrawContextData;
Describes the state for an X11 DirectDraw draw context.
Note - no QD3D documentation could be found for this type. The purpose
of the fields have been assumed.
- drawContextData
- The common state for the draw context.
- display
- The X11 Display.
- drawable
- The X11 Drawable.
- visual
- The X11 Visual.
- cmap
- The X11 color map.
- colorMapData
- The X11 color map data.
Draw context property types |
enum {
kQ3DrawContextPropertyClearDepthBufferFlag = Q3_METHOD_TYPE('c', 'l', 'd', 'b'),
kQ3DrawContextPropertyClearDepthBufferValue = Q3_METHOD_TYPE('c', 'l', 'd', 'v'),
kQ3DrawContextPropertyWritableDepthBuffer = Q3_METHOD_TYPE('w', 'r', 'd', 'b'),
kQ3DrawContextPropertyGLDepthFunc = Q3_METHOD_TYPE('g', 'l', 'd', 'f'),
kQ3DrawContextPropertyGLTextureSharing = Q3_METHOD_TYPE('g', 'l', 't', 's'),
kQ3DrawContextPropertyGLStencilBufferDepth = Q3_METHOD_TYPE('g', 'l', 's', 'd'),
kQ3DrawContextPropertySwapBufferInEndPass = Q3_METHOD_TYPE('s', 'b', 'e', 'p'),
kQ3DrawContextPropertySyncToRefresh = Q3_METHOD_TYPE('g', 'l', 's', 'r'),
kQ3DrawContextPropertySurfaceBehindWindow = Q3_METHOD_TYPE('s', 'u', 'b', 'w'),
kQ3DrawContextPropertyGLContextBuildCount = Q3_METHOD_TYPE('g', 'l', 'b', 'c'),
kQ3DrawContextPropertyAcceleratedOffscreen = Q3_OBJECT_TYPE('g', 'l', 'a', 'o'),
kQ3DrawContextPropertyGLPixelFormat = Q3_OBJECT_TYPE('g', 'l', 'p', 'f'),
kQ3DrawContextPropertyTypeSize32 = 0xFFFFFFFF
};
Property types that may be assigned to a draw context, for instance to
request special rendering behavior. Such requests may be ignored by some
renderers. If a particular property has not been set, it will be treated
as having the default value.
- kQ3DrawContextPropertyClearDepthBufferFlag
- Whether to clear the depth buffer before rendering. Data type: TQ3Boolean. Default: kQ3True
- kQ3DrawContextPropertyClearDepthBufferValue
- Value to fill the depth buffer with if it is cleared. Data type: TQ3Float64 Default: 1.0
- kQ3DrawContextPropertyWritableDepthBuffer
- Whether the depth buffer is initially writable. (See glDepthMask) Data type: TQ3Boolean Default: kQ3True
- kQ3DrawContextPropertyGLDepthFunc
- Initial value for glDepthFunc. Data type: TQ3Uns32 Default: GL_LESS
- kQ3DrawContextPropertyGLTextureSharing
- If true, requests that an OpenGL context should share textures with a previously-created OpenGL context, if possible. Data type: TQ3Boolean. Default: kQ3True
- kQ3DrawContextPropertyGLStencilBufferDepth
- Desired bit depth of OpenGL stencil buffer. Data type: TQ3Uns32. Default: 0 (no stencil buffer)
- kQ3DrawContextPropertySwapBufferInEndPass
- If true, requests that the renderer swap buffers in its EndPass method. Only relevant to double-buffered contexts. Data type: TQ3Boolean. Default: kQ3True.
- kQ3DrawContextPropertySyncToRefresh
- If true, requests that the renderer synchronize drawing with the screen refresh rate. Data type: TQ3Boolean. Default: kQ3False.
- kQ3DrawContextPropertySurfaceBehindWindow
- If true, requests that drawing occur on a surface behind the window. Only applies to Mac window contexts. Data type: TQ3Boolean. Default: kQ3False.
- kQ3DrawContextPropertyGLContextBuildCount
- Unlike most draw context properties, this is set by Quesa itself and read by clients. When used with OpenGL-based renderers, the count is incremented whenever the associated OpenGL context is rebuilt. Data type: TQ3Uns32.
- kQ3DrawContextPropertyAcceleratedOffscreen
- This property, which may only be used with a pixmap draw context, requests that the context use hardware acceleration if possible. Data type: TQ3AcceleratedOffscreenPropertyData.
- kQ3DrawContextPropertyGLPixelFormat
- Request a specific OpenGL pixel format. The data type is platform-specific. Mac Carbon: AGLPixelFormat. Windows: int. Mac Cocoa: NSOpenGLPixelFormat*.
TQ3DirectDrawObjectSelector |
typedef enum {
kQ3DirectDrawObject = 1,
kQ3DirectDrawObject2 = 2,
kQ3DirectDrawObjectSize32 = 0xFFFFFFFF
} TQ3DirectDrawObjectSelector;
Windows DirectDraw interface selectors.
- kQ3DirectDrawObject
- A DIRECTDRAW interface has been supplied.
- kQ3DirectDrawObject2
- A DIRECTDRAW2 interface has been supplied.
TQ3DirectDrawObjectSelector |
typedef enum {
kQ3DirectDrawSurface = 1,
kQ3DirectDrawSurface2 = 2,
kQ3DirectDrawSurfaceSize32 = 0xFFFFFFFF
} TQ3DirectDrawSurfaceSelector;
Windows DirectDraw surface selectors.
- kQ3DirectDrawSurface
- A DIRECTDRAWSURFACE interface has been supplied.
- kQ3DirectDrawSurface2
- A DIRECTDRAWSURFACE2 interface has been supplied.
TQ3DrawContextClearImageMethod |
typedef enum {
kQ3ClearMethodNone = 0,
kQ3ClearMethodWithColor = 1,
kQ3ClearMethodSize32 = 0xFFFFFFFF
} TQ3DrawContextClearImageMethod;
Clear method.
- kQ3ClearMethodNone
- Do not clear the draw context before rendering.
- kQ3ClearMethodWithColor
- Clear the draw context to the clear colour before rendering.
TQ3MacDrawContext2DLibrary |
typedef enum {
kQ3Mac2DLibraryNone = 0,
kQ3Mac2DLibraryQuickDraw = 1,
kQ3Mac2DLibraryQuickDrawGX = 2,
kQ3Mac2DLibrarySize32 = 0xFFFFFFFF
} TQ3MacDrawContext2DLibrary;
Mac draw context variants. These are legacy constants from QD3D, and for Quesa
the library field should be set to kQ3Mac2DLibraryNone.
- kQ3Mac2DLibraryNone
- Unspecified method should be used.
- kQ3Mac2DLibraryQuickDraw
- Renderers should use QuickDraw in the final stage of rendering.
- kQ3Mac2DLibraryQuickDrawGX
- Renderers should use QuickDraw GX in the final stage of rendering.
© 1999-2008 Quesa Developers (Last Updated 5/10/2008)